Think of this post more like a table of contents for up and coming articles.
First up, lets itemize what I intend to write about.
- Examples of AR apps and which AR library/SDK to use
- The Android NDK and setting up an Eclipse development environment
- OpenGL ES and debugging with Visual Studio (meet Wogles)
And advanced topics I hope to write about as I figure them out for myself:
- 3D modeling and importing models into OpenGL ES
- Rendering 3D animations made in 3rd party applications like 3DS Max or Blender into OpenGL ES for the AR app
- Rendering video onto a small surface in the AR app
- Interacting with the AR app - implementing Virtual Buttons
I'll add hyperlinks to the above index as I publish the articles.
Augmented reality can change how we perceive the world by overlaying digital information on top of reality to provide an enhancement to our vision.
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